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Games/Fugly's Mayhem Machine/Dumbest Ways To Win/How To Play
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How To Play

Dumbest Ways To Win

"Break any tie in the dumbest way possible."

๐Ÿ‘ฅ2+ players
โฑ๏ธVaries
๐ŸŽ‚14+

What's In The Box

54 tie-breaker cards
15 blank cards
Infinite chaos
Quick Physical & Mental Challenges

Setup

  1. 1

    Choose which decks are in play

  2. 2

    Shuffle the deck and place it face down within reach

  3. 3

    The table decides when cards are drawn and played

  4. 4

    Start your regular game as normal

Gameplay

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    When there's a tie or the table wants a challenge, draw a card

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    Read the challenge aloud and compete immediately

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    The winner of the challenge wins the dispute

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    If a card cannot (or should not) be completed, chuck it and draw another one

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    Whenever anything is confusing or in doubt, use table majority to decide

Winning

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The winner of the challenge wins whatever was at stake: the tie, the argument, or just bragging rights.

Pro Tips

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Party games work best, but most games work if you're willing to be clever in how you apply the cards

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Not every card will work perfectly. Let the table decide how to handle ambiguity or just draw another one

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Some games will require interpretation. The more you play, the more your squad develops house rules

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Have fun! If it's not fun, you're doing it wrong

Quick Reference

When there's a tie, a dispute, or you just need to settle something, draw a card. Each card is a quick challenge: clap closest to 30 seconds, make someone laugh, rhyme battle, coin tricks. Fastest, funniest, or closest wins.

โ† Back to Dumbest Ways To Win OverviewView All Fugly's Mayhem Machine Games

Need Help?

Questions about the rules? Missing components? We've got you covered.

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